SPURG Wiki:About: Difference between revisions

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Already have an idea for a role-playing game or setting you'd like to develop? Check out our [[Getting Started]] guide on how to start using SPURG to develop and publish your game.
Already have an idea for a role-playing game or setting you'd like to develop? Check out our [[Getting Started]] guide on how to start using SPURG to develop and publish your game.


=== Why was SPURG created? ===
=== Why is SPURG being developed? ===


SPURG's goal is to offer a mostly-complete base for creating role-playing games that relies on the community for support rather than the traditional business model put forth by tabletop game developers aiming to achieve something similar.


SPURG aims to be a system that does not impose restrictions related to copyright, allowing creators to make games without having to pay licensing fees or navigate restrictions on use. Anyone can use SPURG, without permission or caveats, as it is released fully to the public. This means you can use some or all of the SPURG ruleset and related assets for whatever you like, including copying and making your own modified version of SPURG that better fits your own goals.


=== Is SPURG compatible with any other rulesets or systems? ===
=== Is SPURG compatible with any other rulesets or systems? ===

Revision as of 15:20, 20 July 2019

This Wiki was created to maintain the SPURG project, and serves as its main reference and repository for updates.

Frequently Asked Questions

What is SPURG?

SPURG stands for Staunchly Public, Unrestricted Ruleset Groundwork. SPURG is not a game by itself, it is a framework, or set of tools, with which role-playing games can be made. It includes rules for role-playing, including dice mechanics, character creation, and combat, as well as guidelines and suggestions for creating games and content.

How do I use SPURG to make a game?

Using the established ruleset, you can use SPURG to create custom-tailored, fully complete role-playing games. This can be done without fear of copyright infringement, patent conflict, or other potential complications arising from intellectual property. You can even use SPURG to create copyrighted works based on licensed properties (although some involved with the project would urge you to reconsider).

Already have an idea for a role-playing game or setting you'd like to develop? Check out our Getting Started guide on how to start using SPURG to develop and publish your game.

Why is SPURG being developed?

SPURG's goal is to offer a mostly-complete base for creating role-playing games that relies on the community for support rather than the traditional business model put forth by tabletop game developers aiming to achieve something similar.

SPURG aims to be a system that does not impose restrictions related to copyright, allowing creators to make games without having to pay licensing fees or navigate restrictions on use. Anyone can use SPURG, without permission or caveats, as it is released fully to the public. This means you can use some or all of the SPURG ruleset and related assets for whatever you like, including copying and making your own modified version of SPURG that better fits your own goals.

Is SPURG compatible with any other rulesets or systems?